Table of Contents

Delegate TalkAction.TalkSettings.EvaluationResult

Namespace
TinyLife.Actions
Assembly
Tiny Life.dll
public delegate void TalkAction.TalkSettings.EvaluationResult(ActionInfo info, Person partner, ref float romanceGain, ref float friendshipGain, ref float romanceLoss, ref float friendshipLoss, ref float goBadlyChance)

Parameters

info ActionInfo

The action info that is being evaluated

partner Person

The partner of the action.

romanceGain float

The amount of romance points that should be gained as a result of this action succeeding, which already has all default changes applied

friendshipGain float

The amount of friendship points that should be gained as a result of this action succeeding, which already has all default changes applied

romanceLoss float

The amount of romance points that should be lost as a result of this action going badly, which already has all default changes applied

friendshipLoss float

The amount of friendship points that should be lost as a result of this action going badly, which already has all default changes applied

goBadlyChance float

The chance, between 0 and 1, that the conversation should end badly. This value already has all of the default changes applied.

Extension Methods