Enum ClothesLayer
A flag enumeration that defines a set of layers that a PersonLike's Clothes are rendered with. The ordering is based on the order that these should be drawn in by default, but it can be changed per clothes item using DepthFunction.
[Flags]
public enum ClothesLayer
- Extension Methods
Fields
Body = 1A clothes layer for the body (the person's skin) itself
Eyes = 2A clothes layer for eyes
LegAccessories = 4A clothes layer for leg accessories, like pantyhose.
Pants = 8A clothes layer for legwear like pants and skirts
Shoes = 16A clothes layer for footwear like shoes
Shirt = 32A clothes layer for t-shirts, shirts etc.
Accessories = 64A clothes layer for body accessories, like scarves and necklaces
MakeUp = 128A clothes layer for make-up and face paint.
FacialHair = 256A clothes layer for facial hair.
Hair = 512A clothes layer for hair
HeadAccessories = 1024A clothes layer for head accessories, like helmets and headbands.
FaceAccessories = 2048A clothes layer for face accessories, like glasses.
ArmAccessories = 4096A clothes layer for arm accessories, like bracelets. Arm accessories generally have the option to use Transparent for each arm, so that left- or right-side only arm accessories are possible.