Table of Contents

Enum ClothesLayer

Namespace
TinyLife.Objects
Assembly
Tiny Life.dll

A flag enumeration that defines a set of layers that a PersonLike's Clothes are rendered with. The ordering is based on the order that these should be drawn in by default, but it can be changed per clothes item using DepthFunction.

[Flags]
public enum ClothesLayer
Extension Methods

Fields

Accessories = 16

A clothes layer for body accessories, like scarves and necklaces

ArmAccessories = 1024

A clothes layer for arm accessories, like bracelets. Arm accessories generally have the option to use Transparent for each arm, so that left- or right-side only arm accessories are possible.

Body = 1

A clothes layer for the body (the person's skin) itself

Eyes = 2

A clothes layer for eyes

FaceAccessories = 512

A clothes layer for face accessories, like glasses.

FacialHair = 64

A clothes layer for facial hair.

Hair = 128

A clothes layer for hair

HeadAccessories = 256

A clothes layer for head accessories, like helmets and headbands.

LegAccessories = 2048

A clothes layer for leg accessories, like pantyhose.

MakeUp = 32

A clothes layer for make-up and face paint.

Pants = 4

A clothes layer for legwear like pants and skirts

Shirt = 8

A clothes layer for t-shirts, shirts etc.

Shoes = 4096

A clothes layer for footwear like shoes