Enum IBreakableObject.BrokenBehavior
A set of enumeration flags that can be used to determine the behavior that a IBreakableObject has when it is broken
[Flags]
public enum IBreakableObject.BrokenBehavior
- Extension Methods
Fields
Puddles = 1The furniture should spawn puddles around it
Dripping = 2The furniture should spray water particles upwards
ElectricityCrackle = 4The furniture should have electricity crackle particles
Smoke = 8The furniture should display smoke particles
Electrocution = 16The furniture should be able to electrocute someone, which first gives them the RepairFail and possibly kills them