Table of Contents

Delegate MapObject.UpdateDelegate

Namespace
TinyLife.Objects
Assembly
TinyLife.dll

A delegate used by events that are invoked when something is updated.

public delegate void MapObject.UpdateDelegate(GameTime time, TimeSpan passedInGame, float speedMultiplier, EventPhase phase)

Parameters

time GameTime
A delegate used by events that are invoked when something is updated.
passedInGame TimeSpan
A delegate used by events that are invoked when something is updated.
speedMultiplier float
A delegate used by events that are invoked when something is updated.
phase EventPhase
A delegate used by events that are invoked when something is updated.
Extension Methods