Delegate MapObject.UpdateDelegate
A delegate used by events that are invoked when something is updated.
public delegate void MapObject.UpdateDelegate(GameTime time, TimeSpan passedInGame, float speedMultiplier, EventPhase phase)
Parameters
timeGameTime- A delegate used by events that are invoked when something is updated.
passedInGameTimeSpan- A delegate used by events that are invoked when something is updated.
speedMultiplierfloat- A delegate used by events that are invoked when something is updated.
phaseEventPhase- A delegate used by events that are invoked when something is updated.
- Extension Methods