Delegate ObjectUpdateDelegate<T>
A delegate used by events that are invoked when something is updated.
public delegate void ObjectUpdateDelegate<in T>(T obj, GameTime time, TimeSpan passedInGame, float speedMultiplier, EventPhase phase)
Parameters
objT- A delegate used by events that are invoked when something is updated.
timeGameTime- A delegate used by events that are invoked when something is updated.
passedInGameTimeSpan- A delegate used by events that are invoked when something is updated.
speedMultiplierfloat- A delegate used by events that are invoked when something is updated.
phaseEventPhase- A delegate used by events that are invoked when something is updated.
Type Parameters
T
- Extension Methods