Delegate ObjectUpdateDelegate<T>
A delegate used by events that are invoked when something is updated.
public delegate void ObjectUpdateDelegate<in T>(T obj, GameTime time, TimeSpan passedInGame, float speedMultiplier, EventPhase phase)
Parameters
obj
T- A delegate used by events that are invoked when something is updated.
time
GameTime- A delegate used by events that are invoked when something is updated.
passedInGame
TimeSpan- A delegate used by events that are invoked when something is updated.
speedMultiplier
float- A delegate used by events that are invoked when something is updated.
phase
EventPhase- A delegate used by events that are invoked when something is updated.
Type Parameters
T
- Extension Methods