Delegate ObjectUpdateDelegateNoPhase<T>
A delegate used by events that are invoked when something is updated.
public delegate void ObjectUpdateDelegateNoPhase<in T>(T obj, GameTime time, TimeSpan passedInGame, float speedMultiplier)
Parameters
obj
T- A delegate used by events that are invoked when something is updated.
time
GameTime- A delegate used by events that are invoked when something is updated.
passedInGame
TimeSpan- A delegate used by events that are invoked when something is updated.
speedMultiplier
float- A delegate used by events that are invoked when something is updated.
Type Parameters
T
- Extension Methods