Class ConditionedGoal
A conditioned goal is an auto-triggered goal, intended to be used with AutoGoalInfo, that gets completed when a specified condition is met a single time. To trigger all conditioned goals in a goal set, use Trigger(bool).
public class ConditionedGoal : AutoTriggerGoal<bool>, IGenericDataHolder
- Inheritance
-
JsonTypeSafeGenericDataHolderConditionedGoal
- Implements
-
IGenericDataHolder
- Inherited Members
-
JsonTypeSafeGenericDataHolder.GetDataKeys()
- Extension Methods
Constructors
ConditionedGoal(GoalSet, AutoGoalInfo)
public ConditionedGoal(GoalSet set, AutoGoalInfo info)
Parameters
set
GoalSetinfo
AutoGoalInfo
Methods
GetDisplayedProgress(bool)
Returns a string that is used in a goal set's displayed ui information that determines the progress of this goal. By default, the GetProgress() percentage is displayed as a percentage between 0 and 100.
public override string GetDisplayedProgress(bool reduced)
Parameters
reduced
bool
Returns
- string
The displayed goal progress
GetProgress()
Returns the progress percentage (between 0 and 1) that this goal has
public override float GetProgress()
Returns
- float
The progress percentage
Reset()
Resets this goal to the default values, which should cause 0 to be returned on GetProgress()
public override void Reset()
Trigger(bool)
Causes this auto-triggered goal to be triggered. This method should only be called if CanTrigger(object, GoalTrigger, object) returns true.
public override void Trigger(bool value)
Parameters
value
boolThe value to trigger.