Class UndoableAction
An undoable action is an action used by a UndoRedoStack. Optionally, using the UndoableAction(bool) constructor, an undoable action can be set to be executed immediately, rather than being able to be undone and redone.
public class UndoableAction
- Inheritance
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UndoableAction
- Inherited Members
- Extension Methods
Constructors
UndoableAction(bool)
Creates a new undoable action.
public UndoableAction(bool immediate = false)
Parameters
immediate
boolDetermines whether this undoable action should be executed immediately, or if the action added to it should be executed as part of an UndoRedoStack.
Methods
Add(Action, Action)
Adds the given sub-action and undo action to this undoable action. Note that undo actions are executed in reverse order that they are added to maintain proper ordering.
public void Add(Action action, Action undo)
Parameters
AddBothAfter(Action)
Adds the given sub-action to this undoable action in a way that causes it to be executed after the action is done, undone, or redone. Actions added this way are usually validation steps, like marking an object dirty.
public void AddBothAfter(Action after)
Parameters
after
ActionThe action to add.
ExecuteAction()
Executes this undoable action, executing every action added using Add(Action, Action) and AddBothAfter(Action).
public void ExecuteAction()
ExecuteUndo()
Undoes this undoable action, executing every undone action added using Add(Action, Action) and every action added using AddBothAfter(Action).
public void ExecuteUndo()