Table of Contents

Struct IBreakableObject.Settings

Namespace
TinyLife.Objects
Assembly
Tiny Life.dll

A set of settings that apply to an IBreakableObject instance.

public struct IBreakableObject.Settings
Inherited Members
Extension Methods

Fields

Behavior

A set of IBreakableObject.BrokenBehavior that this object should have if it is broken. This is only relevant if Reliability is non-null.

public IBreakableObject.BrokenBehavior Behavior

Field Value

IBreakableObject.BrokenBehavior

Reliability

The reliability of this furniture item, which should be a value between 1 and 10. This value defaults to null, meaning this object is non-breakable.

public int? Reliability

Field Value

int?